C Head
Repost: This blog post is very old. It started way before 'The Pole' thread at Sub-D forum. It's here for references.

Looking back now I can understand why a lot of newcomers are having trouble with EdgeLoops. Reason is that there is no easy step-by-step to create a complete and workable loop, one that is logical. Not only that but the many type of loops out there actually confuses them and they don't know which is best and how to form it. Over the months I have collected many wireframe references and looking through it I notice that there is a common loop that a lot of artists use. I called “C-Loops” because looking it from the sideview it forms a “C” and if we all were to seek for an “ideal” loop to start with I believe it would be the C-Loops.
> Correction: To not confuse things this C-Loop is now known as C-Head (same with the other two: S-Head, X-Head). The word 'head' is there to remind you that it's only for the head and >nothing else<. The reason why it was called S, X and C is because from the sideview of the human head, the loops resembles these letters and that's what I discovered in my observation of topology wireframes.
If the topology of your head model is unique and you believe that it's different from the rest then just take note of the poles and where they are on your head.
Reasons are:

When we talk about edgeloops and topologies we are really talking about the human head since it's the one thing that gets the most attention and it's no wonder why artists have been trying to find “The One Loop”. This C-Loops is not the “one loop” because the human head is a complicated subject to model and all faces are different.
Later I'll walk you through on how to create this C-Loops, one that requires a lot of UnPolling but the logic behind it is very simple!

Looking back now I can understand why a lot of newcomers are having trouble with EdgeLoops. Reason is that there is no easy step-by-step to create a complete and workable loop, one that is logical. Not only that but the many type of loops out there actually confuses them and they don't know which is best and how to form it. Over the months I have collected many wireframe references and looking through it I notice that there is a common loop that a lot of artists use. I called “C-Loops” because looking it from the sideview it forms a “C” and if we all were to seek for an “ideal” loop to start with I believe it would be the C-Loops.
> Correction: To not confuse things this C-Loop is now known as C-Head (same with the other two: S-Head, X-Head). The word 'head' is there to remind you that it's only for the head and >nothing else<. The reason why it was called S, X and C is because from the sideview of the human head, the loops resembles these letters and that's what I discovered in my observation of topology wireframes.
If the topology of your head model is unique and you believe that it's different from the rest then just take note of the poles and where they are on your head.
Reasons are:
- It's easy to create.
- It can be used to form other loops slightly.
- It's a good loop to get yourself comfortable with Topologies.

When we talk about edgeloops and topologies we are really talking about the human head since it's the one thing that gets the most attention and it's no wonder why artists have been trying to find “The One Loop”. This C-Loops is not the “one loop” because the human head is a complicated subject to model and all faces are different.
Later I'll walk you through on how to create this C-Loops, one that requires a lot of UnPolling but the logic behind it is very simple!

3 Comments:
Very nice blog. Thanks for sharing your insights. What I never know how to do is integrate multiple edgeloops... For example, your c-loop centers around the eyes... however looking at people's models shows that there is a c-loop around the mouth and also then also the mouth + nose.
I never know how to make the loops fit together well. Thoughts?
Thanks!
Marcus
What I never know how to do is integrate multiple edgeloops.
The only loops you need to concern yourself are the overall loop of the head (CLoop) and the loop of the mouth. Once you have the proper loop for the mouth the rest will fall in very easily.
But to be honest, you are not having trouble with Loops. You are having trouble with "Topologies".
I never know how to make the loops fit together well.
This is a topology issue and don't worry about it! I know what it feels like not knowing how to form Loops together and I have looked for the solution and the solution is CLoop.
What I needed to talk about later is forming the Loop for the mouth and I'll do that in a "Closer look at the CLoop" post.
however looking at people's models shows that there is a c-loop around the mouth and also then also the mouth + nose.
Now that you know how to create the CLoop you can use the SecondReality head tutorial as a reference (the link is on the sidebar).
OR you can wait for me to talk about it later.
Happy CLooping. :)
Thanks for your comments. I will watch your blog and also start practicing the techniques you are showing.
~Marcus
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